Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused. Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a
Dexterity saving throw or have the Prone condition and lose Concentration.
a miniature umbrella
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Druid
Spell card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Card colour
Sleet StormConjuration
VSM
3
ActionCasting time
45 mRange
Concentration, up to 1 minuteDuration
Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused. Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a
Dexterity saving throw or have the Prone condition and lose Concentration.
a miniature umbrella
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused. Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a
Dexterity saving throw or have the Prone condition and lose Concentration.