The dragon can breathe air and water.
The dragon makes three Rend attacks. It can replace one attack with a use of Weakening Breath.
Melee Attack Roll: +10, reach 10 ft. Hit: 17 (2d10 + 6) Slashing damage.
Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 55 (10d10) Fire damage. Success: Half damage.
Strength Saving Throw: DC 17, each creature that isn’t currently affected by this breath in a 30-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 3 (1d6) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Initiative. +6
Senses. Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 19
Immunities. Fire
Languages. Common, Draconic
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Weakening Breath.
Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 17 (2d10 + 6)
Actions (cont.)
Slashing damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 55 (10d10) Fire damage. Success: Half damage.
Weakening Breath. Strength Saving Throw: DC 17, each creature that isn’t currently affected by this breath in a 30-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 3 (1d6) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
A tent card folds in half: the name faces the players, the stat block faces you. This stat block is long: it continues on a second tent card instead of being truncated. Print both.
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Young Gold Dragon — printable monster card
Large Dragon (Metallic), Lawful Good
Full stat block
- Armor Class
- 18
- Hit Points
- 178
- Initiative
- +6
- Speed
- 40 ft., Fly 80 ft., Swim 40 ft.
- Senses
- Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 19
- Immunities
- Fire
- Languages
- Common, Draconic
- Challenge Rating
- 10 (5,900 XP)
- Proficiency bonus
- +4
- Saving throw proficiencies
- Dexterity, Wisdom
- Skill proficiencies
- Insight, Persuasion, Stealth, Perception (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 +6 | 14 +2 | 21 +5 | 16 +3 | 13 +1 | 20 +5 |
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Weakening Breath.
Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 17 (2d10 + 6) Slashing damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 55 (10d10) Fire damage. Success: Half damage.
Weakening Breath. Strength Saving Throw: DC 17, each creature that isn’t currently affected by this breath in a 30-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 3 (1d6) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.