WraithUndead · CR 5
WraithMedium or Small Undead, Neutral Evil
STR6-2DEX16+3CON16+3INT12+1WIS14+2CHA15+2
AC13HP67CR5SPD5 ft., Fly 60 ft. (hover)
TRAITS
Incorporeal Movement

The wraith can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity

While in sunlight, the wraith has Disadvantage on ability checks and attack rolls.

ACTIONS
Life Drain

Melee Attack Roll: +6, reach 5 ft. Hit: 21 (4d8 + 3) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

Create Specter

The wraith targets a Humanoid corpse within 10 feet of itself that has been dead for no longer than 1 minute. The target’s spirit rises as a Specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at a time.

Wraith [1/2]
Medium or Small Undead, Neutral Evil
5
13Armor Class
67Hit Points
5 ft., Fly 60 ft. (hover)Speed
STR6-2
DEX16+3
CON16+3
INT12+1
WIS14+2
CHA15+2

Initiative. +3

Senses. Darkvision 60 ft.; Passive Perception 12

Resistances. Acid, Bludgeoning, Cold, Fire, Piercing, Slashing

Immunities. Necrotic, Poison; Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Languages. Common plus two other languages

Traits

Incorporeal Movement. The wraith can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the wraith has Disadvantage on ability checks and attack rolls.

Undead
Monster card
Wraith [2/2]
Medium or Small Undead, Neutral Evil
5
13Armor Class
67Hit Points
5 ft., Fly 60 ft. (hover)Speed
STR6-2
DEX16+3
CON16+3
INT12+1
WIS14+2
CHA15+2

Actions

Life Drain. Melee Attack Roll: +6, reach 5 ft. Hit: 21 (4d8 + 3) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

Create Specter. The wraith targets a Humanoid corpse within 10 feet of itself that has been dead for no longer than 1 minute. The target’s spirit rises as a Specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at a time.

Undead
Monster card

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Wraith — printable monster card

Medium or Small Undead, Neutral Evil

  • CR 5
  • Undead
  • Medium or Small

Full stat block

Armor Class
13
Hit Points
67
Initiative
+3
Speed
5 ft., Fly 60 ft. (hover)
Senses
Darkvision 60 ft.; Passive Perception 12
Resistances
Acid, Bludgeoning, Cold, Fire, Piercing, Slashing
Immunities
Necrotic, Poison; Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Languages
Common plus two other languages
Challenge Rating
5 (1,800 XP)
Proficiency bonus
+3
Ability scores
STR DEX CON INT WIS CHA
6 -2 16 +3 16 +3 12 +1 14 +2 15 +2

Traits

Incorporeal Movement. The wraith can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the wraith has Disadvantage on ability checks and attack rolls.

Actions

Life Drain. Melee Attack Roll: +6, reach 5 ft. Hit: 21 (4d8 + 3) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

Create Specter. The wraith targets a Humanoid corpse within 10 feet of itself that has been dead for no longer than 1 minute. The target’s spirit rises as a Specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at a time.

See also