Weretiger [1/2]Monstrosity · CR 4
Weretiger [1/2]Medium or Small Monstrosity (Lycanthrope), Neutral
STR17+3DEX15+2CON16+3INT10+0WIS13+1CHA11+0
AC12HP120CR4SPD30 ft., 40 ft. (tiger form only)
ACTIONS
Multiattack

The weretiger makes two attacks, using Scratch or Longbow in any combination. It can replace one attack with a Bite attack.

Bite (Tiger or Hybrid Form Only)

Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 13. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Weretiger under the GM’s control and has 10 Hit Points. Success: The target is immune to this weretiger’s

Weretiger [2/2]Monstrosity · CR 4
Weretiger [2/2]Medium or Small Monstrosity (Lycanthrope), Neutral
ACTIONS (cont.)
Bite (Tiger or Hybrid Form Only) (cont.)

curse for 24 hours.

Scratch

Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Longbow (Humanoid or Hybrid Form Only)

Ranged Attack Roll: +4, range 150/600 ft. Hit: 11 (2d8 + 2) Piercing damage.

BONUS ACTIONS
Prowl (Tiger or Hybrid Form Only)

The weretiger moves up to its Speed without provoking Opportunity Attacks. At the end of this movement, the weretiger can take the Hide action.

Shape-Shift

The weretiger shape-shifts into a Large tiger-humanoid hybrid or a Large tiger, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

Weretiger [1/3]
Medium or Small Monstrosity (Lycanthrope), Neutral
4
12Armor Class
120Hit Points
30 ft., 40 ft. (tiger form only)Speed
STR17+3
DEX15+2
CON16+3
INT10+0
WIS13+1
CHA11+0

Initiative. +2

Senses. Darkvision 60 ft.; Passive Perception 15

Gear. Longbow

Languages. Common (can’t speak in tiger form)

Actions

Multiattack. The weretiger makes two attacks, using Scratch or Longbow in any combination. It can replace one attack with a Bite attack.

Bite (Tiger or Hybrid Form Only). Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 13. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Weretiger

Monstrosity
Monster card
Weretiger [2/3]
Medium or Small Monstrosity (Lycanthrope), Neutral
4
12Armor Class
120Hit Points
30 ft., 40 ft. (tiger form only)Speed
STR17+3
DEX15+2
CON16+3
INT10+0
WIS13+1
CHA11+0

Actions (cont.)

under the GM’s control and has 10 Hit Points. Success: The target is immune to this weretiger’s curse for 24 hours.

Scratch. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Longbow (Humanoid or Hybrid Form Only). Ranged Attack Roll: +4, range 150/600 ft. Hit: 11 (2d8 + 2) Piercing damage.

Bonus Actions

Prowl (Tiger or Hybrid Form Only). The weretiger moves up to its Speed without provoking Opportunity Attacks. At the end of this movement, the weretiger can take the Hide action.

Shape-Shift. The weretiger shape-shifts into a Large tiger-humanoid hybrid or a Large tiger, or it returns to its true humanoid form. Its game statistics, other than its size, are the

Monstrosity
Monster card
Weretiger [3/3]
Medium or Small Monstrosity (Lycanthrope), Neutral
4
12Armor Class
120Hit Points
30 ft., 40 ft. (tiger form only)Speed
STR17+3
DEX15+2
CON16+3
INT10+0
WIS13+1
CHA11+0

Bonus Actions (cont.)

same in each form. Any equipment it is wearing or carrying isn’t transformed.

Monstrosity
Monster card

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Pick “Save as PDF” as the destination in the print dialog.

Weretiger — printable monster card

Medium or Small Monstrosity (Lycanthrope), Neutral

  • CR 4
  • Monstrosity
  • Medium or Small

Full stat block

Armor Class
12
Hit Points
120
Initiative
+2
Speed
30 ft., 40 ft. (tiger form only)
Senses
Darkvision 60 ft.; Passive Perception 15
Gear
Longbow
Languages
Common (can’t speak in tiger form)
Challenge Rating
4 (1,100 XP)
Proficiency bonus
+2
Skill proficiencies
Stealth, Perception (expertise)
Ability scores
STR DEX CON INT WIS CHA
17 +3 15 +2 16 +3 10 +0 13 +1 11 +0

Actions

Multiattack. The weretiger makes two attacks, using Scratch or Longbow in any combination. It can replace one attack with a Bite attack.

Bite (Tiger or Hybrid Form Only). Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 13. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Weretiger under the GM’s control and has 10 Hit Points. Success: The target is immune to this weretiger’s curse for 24 hours.

Scratch. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Longbow (Humanoid or Hybrid Form Only). Ranged Attack Roll: +4, range 150/600 ft. Hit: 11 (2d8 + 2) Piercing damage.

Bonus Actions

Prowl (Tiger or Hybrid Form Only). The weretiger moves up to its Speed without provoking Opportunity Attacks. At the end of this movement, the weretiger can take the Hide action.

Shape-Shift. The weretiger shape-shifts into a Large tiger-humanoid hybrid or a Large tiger, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

See also