Warhorse SkeletonUndead · CR 1/2
Warhorse SkeletonLarge Undead, Lawful Evil
STR18+4DEX12+1CON15+2INT2-4WIS8-1CHA5-3
AC13HP22CR1/2SPD60 ft.
ACTIONS
Hooves

Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Warhorse Skeleton
Large Undead, Lawful Evil
1/2
13Armor Class
22Hit Points
60 ft.Speed
STR18+4
DEX12+1
CON15+2
INT2-4
WIS8-1
CHA5-3

Initiative. +1

Senses. Darkvision 60 ft.; Passive Perception 9

Immunities. Poison; Exhaustion, Poisoned

Vulnerabilities. Bludgeoning

Languages. None

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Undead
Monster card

A tent card folds in half: the name faces the players, the stat block faces you.

Pick “Save as PDF” as the destination in the print dialog.

Warhorse Skeleton — printable monster card

Large Undead, Lawful Evil

  • CR 1/2
  • Undead
  • Large

Full stat block

Armor Class
13
Hit Points
22
Initiative
+1
Speed
60 ft.
Senses
Darkvision 60 ft.; Passive Perception 9
Immunities
Poison; Exhaustion, Poisoned
Vulnerabilities
Bludgeoning
Languages
None
Challenge Rating
1/2 (100 XP)
Proficiency bonus
+2
Ability scores
STR DEX CON INT WIS CHA
18 +4 12 +1 15 +2 2 -4 8 -1 5 -3

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

See also