Troll [1/2]Giant · CR 5
Troll [1/2]Large Giant, Chaotic Evil
STR+418
DEX+113
CON+520
INT-27
WIS-19
CHA-27
AC15
HP94
CR5
SPD30 ft.

TRAITS

Loathsome Limbs (4/Day)If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll’s limbs is severed, falls into the troll’s space, and becomes a Troll Limb. The limb acts immediately after the troll’s turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement

Troll [2/2]Giant · CR 5
Troll [2/2]Large Giant, Chaotic Evil

TRAITS (cont.)

Loathsome Limbs (4/Day) (cont.)limbs the next time it regains Hit Points.

RegenerationThe troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn’t function on the troll’s next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn’t regenerate.

ACTIONS

MultiattackThe troll makes three Rend attacks.

RendMelee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage.

BONUS ACTIONS

ChargeThe troll moves up to half its Speed straight toward an enemy it can see.

Troll [1/2]Large Giant, Chaotic Evil
CR5
15Armor Class
94Hit Points
30 ft.Speed
STR18+4
DEX13+1
CON20+5
INT7-2
WIS9-1
CHA7-2

Initiative. +1

Senses. Darkvision 60 ft.; Passive Perception 15

Languages. Giant

Traits

Loathsome Limbs (4/Day). If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll’s limbs is severed, falls into the troll’s space, and becomes a Troll Limb. The limb acts immediately after the troll’s turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement limbs the next time it regains Hit Points.

Regeneration. The troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn’t function on the troll’s next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn’t regenerate.

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Troll [2/2]Large Giant, Chaotic Evil
CR5
15Armor Class
94Hit Points
30 ft.Speed
STR18+4
DEX13+1
CON20+5
INT7-2
WIS9-1
CHA7-2

Actions

Multiattack. The troll makes three Rend attacks.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage.

Bonus Actions

Charge. The troll moves up to half its Speed straight toward an enemy it can see.

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com

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Troll — printable monster card

Large Giant, Chaotic Evil

  • CR 5
  • Giant
  • Large

Full stat block

Armor Class
15
Hit Points
94
Initiative
+1
Speed
30 ft.
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
Giant
Challenge Rating
5 (1,800 XP)
Proficiency bonus
+3
Skill proficiencies
Perception (expertise)
Ability scores
STR DEX CON INT WIS CHA
18 +4 13 +1 20 +5 7 -2 9 -1 7 -2

Traits

Loathsome Limbs (4/Day). If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll’s limbs is severed, falls into the troll’s space, and becomes a Troll Limb. The limb acts immediately after the troll’s turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement limbs the next time it regains Hit Points.

Regeneration. The troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn’t function on the troll’s next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn’t regenerate.

Actions

Multiattack. The troll makes three Rend attacks.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage.

Bonus Actions

Charge. The troll moves up to half its Speed straight toward an enemy it can see.

See also