Tough BossHumanoid · CR 4
Tough BossMedium or Small Humanoid, Neutral
STR17+3DEX14+2CON16+3INT11+0WIS10+0CHA11+0
AC16HP82CR4SPD30 ft.
TRAITS
Pack Tactics

The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

ACTIONS
Multiattack

The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.

Warhammer

Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.

Heavy Crossbow

Ranged Attack Roll: +4, range 100/400 ft. Hit: 13 (2d10 + 2) Piercing damage.

Tough Boss [1/2]
Medium or Small Humanoid, Neutral
4
16Armor Class
82Hit Points
30 ft.Speed
STR17+3
DEX14+2
CON16+3
INT11+0
WIS10+0
CHA11+0

Initiative. +2

Senses. Passive Perception 10

Gear. Chain Mail, Heavy Crossbow, Warhammer

Languages. Common plus one other language

Traits

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.

Warhammer. Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3)

Humanoid
Monster card
Tough Boss [2/2]
Medium or Small Humanoid, Neutral
4
16Armor Class
82Hit Points
30 ft.Speed
STR17+3
DEX14+2
CON16+3
INT11+0
WIS10+0
CHA11+0

Actions (cont.)

Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.

Heavy Crossbow. Ranged Attack Roll: +4, range 100/400 ft. Hit: 13 (2d10 + 2) Piercing damage.

Humanoid
Monster card

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Tough Boss — printable monster card

Medium or Small Humanoid, Neutral

  • CR 4
  • Humanoid
  • Medium or Small

Full stat block

Armor Class
16
Hit Points
82
Initiative
+2
Speed
30 ft.
Senses
Passive Perception 10
Gear
Chain Mail, Heavy Crossbow, Warhammer
Languages
Common plus one other language
Challenge Rating
4 (1,100 XP)
Proficiency bonus
+2
Saving throw proficiencies
Strength, Constitution, Charisma
Ability scores
STR DEX CON INT WIS CHA
17 +3 14 +2 16 +3 11 +0 10 +0 11 +0

Traits

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.

Warhammer. Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.

Heavy Crossbow. Ranged Attack Roll: +4, range 100/400 ft. Hit: 13 (2d10 + 2) Piercing damage.

See also