SpriteFey · CR 1/4
SpriteTiny Fey, Neutral Good
STR3-4DEX18+4CON10+0INT14+2WIS13+1CHA11+0
AC15HP10CR1/4SPD10 ft., Fly 40 ft.
ACTIONS
Needle Sword

Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow

Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight

Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.

Invisibility

The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Sprite [1/2]
Tiny Fey, Neutral Good
1/4
15Armor Class
10Hit Points
10 ft., Fly 40 ft.Speed
STR3-4
DEX18+4
CON10+0
INT14+2
WIS13+1
CHA11+0

Initiative. +4

Senses. Passive Perception 13

Languages. Common, Elvish, Sylvan

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s

Fey
Monster card
Sprite [2/2]
Tiny Fey, Neutral Good
1/4
15Armor Class
10Hit Points
10 ft., Fly 40 ft.Speed
STR3-4
DEX18+4
CON10+0
INT14+2
WIS13+1
CHA11+0

Actions (cont.)

emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Fey
Monster card

A tent card folds in half: the name faces the players, the stat block faces you.

This stat block is long: it continues on a second card instead of being truncated. Print both.

Pick “Save as PDF” as the destination in the print dialog.

Sprite — printable monster card

Tiny Fey, Neutral Good

  • CR 1/4
  • Fey
  • Tiny

Full stat block

Armor Class
15
Hit Points
10
Initiative
+4
Speed
10 ft., Fly 40 ft.
Senses
Passive Perception 13
Languages
Common, Elvish, Sylvan
Challenge Rating
1/4 (50 XP)
Proficiency bonus
+2
Skill proficiencies
Perception, Stealth (expertise)
Ability scores
STR DEX CON INT WIS CHA
3 -4 18 +4 10 +0 14 +2 13 +1 11 +0

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

See also