The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
While in sunlight, the shadow has Disadvantage on D20 Tests.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
While in Dim Light or Darkness, the shadow takes the Hide action.
Initiative. +2
Senses. Darkvision 60 ft.; Passive Perception 10
Resistances. Acid, Cold, Fire, Lightning, Thunder
Immunities. Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Vulnerabilities. Radiant
Languages. None
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.
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Shadow — printable monster card
Medium Undead, Chaotic Evil
Full stat block
- Armor Class
- 12
- Hit Points
- 27
- Initiative
- +2
- Speed
- 40 ft.
- Senses
- Darkvision 60 ft.; Passive Perception 10
- Resistances
- Acid, Cold, Fire, Lightning, Thunder
- Immunities
- Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
- Vulnerabilities
- Radiant
- Languages
- None
- Challenge Rating
- 1/2 (100 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Stealth (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 -2 | 14 +2 | 13 +1 | 6 -2 | 10 +0 | 8 -1 |
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.