ShadowUndead · CR 1/2
ShadowMedium Undead, Chaotic Evil
STR6-2DEX14+2CON13+1INT6-2WIS10+0CHA8-1
AC12HP27CR1/2SPD40 ft.
TRAITS
Amorphous

The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness

While in sunlight, the shadow has Disadvantage on D20 Tests.

ACTIONS
Draining Swipe

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

BONUS ACTIONS
Shadow Stealth

While in Dim Light or Darkness, the shadow takes the Hide action.

Shadow [1/2]
Medium Undead, Chaotic Evil
1/2
12Armor Class
27Hit Points
40 ft.Speed
STR6-2
DEX14+2
CON13+1
INT6-2
WIS10+0
CHA8-1

Initiative. +2

Senses. Darkvision 60 ft.; Passive Perception 10

Resistances. Acid, Cold, Fire, Lightning, Thunder

Immunities. Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Vulnerabilities. Radiant

Languages. None

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Undead
Monster card
Shadow [2/2]
Medium Undead, Chaotic Evil
1/2
12Armor Class
27Hit Points
40 ft.Speed
STR6-2
DEX14+2
CON13+1
INT6-2
WIS10+0
CHA8-1

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

Undead
Monster card

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Shadow — printable monster card

Medium Undead, Chaotic Evil

  • CR 1/2
  • Undead
  • Medium

Full stat block

Armor Class
12
Hit Points
27
Initiative
+2
Speed
40 ft.
Senses
Darkvision 60 ft.; Passive Perception 10
Resistances
Acid, Cold, Fire, Lightning, Thunder
Immunities
Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Vulnerabilities
Radiant
Languages
None
Challenge Rating
1/2 (100 XP)
Proficiency bonus
+2
Skill proficiencies
Stealth (expertise)
Ability scores
STR DEX CON INT WIS CHA
6 -2 14 +2 13 +1 6 -2 10 +0 8 -1

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

See also