ScoutHumanoid · CR 1/2
ScoutMedium or Small Humanoid, Neutral
STR11+0DEX14+2CON12+1INT11+0WIS13+1CHA11+0
AC13HP16CR1/2SPD30 ft.
ACTIONS
Multiattack

The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Longbow

Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

Scout
Medium or Small Humanoid, Neutral
1/2
13Armor Class
16Hit Points
30 ft.Speed
STR11+0
DEX14+2
CON12+1
INT11+0
WIS13+1
CHA11+0

Initiative. +2

Senses. Passive Perception 15

Gear. Leather Armor, Longbow, Shortsword

Languages. Common plus one other language

Actions

Multiattack. The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

Humanoid
Monster card

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Scout — printable monster card

Medium or Small Humanoid, Neutral

  • CR 1/2
  • Humanoid
  • Medium or Small

Full stat block

Armor Class
13
Hit Points
16
Initiative
+2
Speed
30 ft.
Senses
Passive Perception 15
Gear
Leather Armor, Longbow, Shortsword
Languages
Common plus one other language
Challenge Rating
1/2 (100 XP)
Proficiency bonus
+2
Skill proficiencies
Nature (expertise), Perception (expertise), Stealth (expertise), Survival (expertise)
Ability scores
STR DEX CON INT WIS CHA
11 +0 14 +2 12 +1 11 +0 13 +1 11 +0

Actions

Multiattack. The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

See also