Remorhaz [1/2]Monstrosity · CR 11
Remorhaz [1/2]Huge Monstrosity, Unaligned
STR24+7DEX13+1CON21+5INT4-3WIS10+0CHA5-3
AC17HP195CR11SPD40 ft., Burrow 30 ft.
TRAITS
Heat Aura

At the end of each of the remorhaz’s turns, each creature in a 5-foot Emanation originating from the remorhaz takes 16 (3d10) Fire damage.

ACTIONS
Bite

Melee Attack Roll: +11, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage plus 14 (4d6) Fire damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17),

Remorhaz [2/2]Monstrosity · CR 11
Remorhaz [2/2]Huge Monstrosity, Unaligned
ACTIONS (cont.)
Bite (cont.)

and it has the Restrained condition until the grapple ends.

BONUS ACTIONS
Swallow

Strength Saving Throw: DC 19, one Large or smaller creature Grappled by the remorhaz (it can have up to two creatures swallowed at a time). Failure: The target is swallowed by the remorhaz, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions, it has Total Cover against attacks and other effects outside the remorhaz, and it takes 10 (3d6) Acid damage plus 10 (3d6) Fire damage at the start of each of the remorhaz’s turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 5 feet of the remorhaz and has the Prone condition. If the remorhaz dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 15 feet of movement, exiting Prone.

Remorhaz [1/3]
Huge Monstrosity, Unaligned
11
17Armor Class
195Hit Points
40 ft., Burrow 30 ft.Speed
STR24+7
DEX13+1
CON21+5
INT4-3
WIS10+0
CHA5-3

Initiative. +5

Senses. Darkvision 60 ft., Tremorsense 60 ft.; Passive Perception 10

Immunities. Cold, Fire

Languages. None

Traits

Heat Aura. At the end of each of the remorhaz’s turns, each creature in a 5-foot Emanation originating from the remorhaz takes 16 (3d10) Fire damage.

Actions

Bite. Melee Attack Roll: +11, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage plus 14 (4d6) Fire damage. If the target is a Large or smaller creature, it has the Grappled condition (escape

Monstrosity
Monster card
Remorhaz [2/3]
Huge Monstrosity, Unaligned
11
17Armor Class
195Hit Points
40 ft., Burrow 30 ft.Speed
STR24+7
DEX13+1
CON21+5
INT4-3
WIS10+0
CHA5-3

Actions (cont.)

DC 17), and it has the Restrained condition until the grapple ends.

Bonus Actions

Swallow. Strength Saving Throw: DC 19, one Large or smaller creature Grappled by the remorhaz (it can have up to two creatures swallowed at a time). Failure: The target is swallowed by the remorhaz, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions, it has Total Cover against attacks and other effects outside the remorhaz, and it takes 10 (3d6) Acid damage plus 10 (3d6) Fire damage at the start of each of the remorhaz’s turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed

Monstrosity
Monster card
Remorhaz [3/3]
Huge Monstrosity, Unaligned
11
17Armor Class
195Hit Points
40 ft., Burrow 30 ft.Speed
STR24+7
DEX13+1
CON21+5
INT4-3
WIS10+0
CHA5-3

Bonus Actions (cont.)

creatures, each of which falls in a space within 5 feet of the remorhaz and has the Prone condition. If the remorhaz dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 15 feet of movement, exiting Prone.

Monstrosity
Monster card

A tent card folds in half: the name faces the players, the stat block faces you. This stat block is long: it continues on a second tent card instead of being truncated. Print both.

This stat block is long: it spans 3 cards instead of being truncated. Print them all.

Pick “Save as PDF” as the destination in the print dialog.

Remorhaz — printable monster card

Huge Monstrosity, Unaligned

  • CR 11
  • Monstrosity
  • Huge

Full stat block

Armor Class
17
Hit Points
195
Initiative
+5
Speed
40 ft., Burrow 30 ft.
Senses
Darkvision 60 ft., Tremorsense 60 ft.; Passive Perception 10
Immunities
Cold, Fire
Languages
None
Challenge Rating
11 (7,200 XP)
Proficiency bonus
+4
Ability scores
STR DEX CON INT WIS CHA
24 +7 13 +1 21 +5 4 -3 10 +0 5 -3

Traits

Heat Aura. At the end of each of the remorhaz’s turns, each creature in a 5-foot Emanation originating from the remorhaz takes 16 (3d10) Fire damage.

Actions

Bite. Melee Attack Roll: +11, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage plus 14 (4d6) Fire damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17), and it has the Restrained condition until the grapple ends.

Bonus Actions

Swallow. Strength Saving Throw: DC 19, one Large or smaller creature Grappled by the remorhaz (it can have up to two creatures swallowed at a time). Failure: The target is swallowed by the remorhaz, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions, it has Total Cover against attacks and other effects outside the remorhaz, and it takes 10 (3d6) Acid damage plus 10 (3d6) Fire damage at the start of each of the remorhaz’s turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 5 feet of the remorhaz and has the Prone condition. If the remorhaz dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 15 feet of movement, exiting Prone.

See also