StingConstitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
Sting. Constitution Saving Throw: DC 12, one creature the
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Dragon
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pseudodragon [2/2]Tiny Dragon, Neutral Good
CR1/4
14Armor Class
10Hit Points
15 ft., Fly 60 ft.Speed
STR6-2
DEX15+2
CON13+1
INT10+0
WIS12+1
CHA10+0
Actions (cont.)
pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Dragon
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
PseudodragonDragon · CR 1/4
PseudodragonTiny Dragon, Neutral Good
STR-26
DEX+215
CON+113
INT+010
WIS+112
CHA+010
AC14
HP10
CR1/4
SPD15 ft., Fly 60 ft.
TRAITS
Magic ResistanceThe pseudodragon has Advantage on saving throws against spells and other magical effects.
ACTIONS
MultiattackThe pseudodragon makes two Bite attacks.
StingConstitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
Sting. Constitution Saving Throw: DC 12, one creature the
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pseudodragon [2/2]Tiny Dragon, Neutral Good
CR1/4
14Armor Class
10Hit Points
15 ft., Fly 60 ft.Speed
STR6-2
DEX15+2
CON13+1
INT10+0
WIS12+1
CHA10+0
Actions (cont.)
pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.