PriestHumanoid · CR 2
PriestMedium or Small Humanoid (Cleric), Neutral
STR16+3DEX10+0CON12+1INT13+1WIS16+3CHA13+1
AC13HP38CR2SPD30 ft.
ACTIONS
Multiattack

The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame

Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

BONUS ACTIONS
Divine Aid (3/Day)

The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Priest [1/2]
Medium or Small Humanoid (Cleric), Neutral
2
13Armor Class
38Hit Points
30 ft.Speed
STR16+3
DEX10+0
CON12+1
INT13+1
WIS16+3
CHA13+1

Initiative. +0

Senses. Passive Perception 15

Gear. Chain Shirt, Holy Symbol, Mace

Languages. Common plus one other language

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using

Humanoid
Monster card
Priest [2/2]
Medium or Small Humanoid (Cleric), Neutral
2
13Armor Class
38Hit Points
30 ft.Speed
STR16+3
DEX10+0
CON12+1
INT13+1
WIS16+3
CHA13+1

Actions (cont.)

Wisdom as the spellcasting ability (spell save DC 13): At Will: Light, Thaumaturgy 1/Day: Spirit Guardians

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Humanoid
Monster card

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Priest — printable monster card

Medium or Small Humanoid (Cleric), Neutral

  • CR 2
  • Humanoid
  • Medium or Small

Full stat block

Armor Class
13
Hit Points
38
Initiative
+0
Speed
30 ft.
Senses
Passive Perception 15
Gear
Chain Shirt, Holy Symbol, Mace
Languages
Common plus one other language
Challenge Rating
2 (450 XP)
Proficiency bonus
+2
Skill proficiencies
Perception, Medicine (expertise), Religion (expertise)
Ability scores
STR DEX CON INT WIS CHA
16 +3 10 +0 12 +1 13 +1 16 +3 13 +1

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Light, Thaumaturgy 1/Day: Spirit Guardians

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

See also