Priest AcolyteHumanoid · CR 1/4
Priest AcolyteMedium or Small Humanoid (Cleric), Neutral
STR+214
DEX+010
CON+112
INT+010
WIS+214
CHA+011
AC13
HP11
CR1/4
SPD30 ft.
Priest Acolyte [1/2]Medium or Small Humanoid (Cleric), Neutral
CR1/4
13Armor Class
11Hit Points
30 ft.Speed
STR14+2
DEX10+0
CON12+1
INT10+0
WIS14+2
CHA11+0
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Priest Acolyte [2/2]Medium or Small Humanoid (Cleric), Neutral
CR1/4
13Armor Class
11Hit Points
30 ft.Speed
STR14+2
DEX10+0
CON12+1
INT10+0
WIS14+2
CHA11+0
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
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Priest Acolyte — printable monster card
Medium or Small Humanoid (Cleric), Neutral
Full stat block
- Armor Class
- 13
- Hit Points
- 11
- Initiative
- +0
- Speed
- 30 ft.
- Senses
- Passive Perception 12
- Gear
- Chain Shirt, Holy Symbol, Mace
- Languages
- Common
- Challenge Rating
- 1/4 (50 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Medicine, Religion
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 +2 | 10 +0 | 12 +1 | 10 +0 | 14 +2 | 11 +0 |
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: At Will: Light, Thaumaturgy
Bonus Actions
Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

