Ogre ZombieUndead · CR 2
Ogre ZombieLarge Undead, Neutral Evil
STR19+4DEX6-2CON18+4INT3-4WIS6-2CHA5-3
AC8HP85CR2SPD30 ft.
TRAITS
Undead Fortitude

If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

ACTIONS
Slam

Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Ogre Zombie
Large Undead, Neutral Evil
2
8Armor Class
85Hit Points
30 ft.Speed
STR19+4
DEX6-2
CON18+4
INT3-4
WIS6-2
CHA5-3

Initiative. -2

Senses. Darkvision 60 ft.; Passive Perception 8

Immunities. Poison; Exhaustion, Poisoned

Languages. Understands Common and Giant but can’t speak

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Undead
Monster card

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Ogre Zombie — printable monster card

Large Undead, Neutral Evil

  • CR 2
  • Undead
  • Large

Full stat block

Armor Class
8
Hit Points
85
Initiative
-2
Speed
30 ft.
Senses
Darkvision 60 ft.; Passive Perception 8
Immunities
Poison; Exhaustion, Poisoned
Languages
Understands Common and Giant but can’t speak
Challenge Rating
2 (450 XP)
Proficiency bonus
+2
Saving throw proficiencies
Wisdom
Ability scores
STR DEX CON INT WIS CHA
19 +4 6 -2 18 +4 3 -4 6 -2 5 -3

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

See also