Ochre Jelly [1/2]Ooze · CR 2
Ochre Jelly [1/2]Large Ooze, Unaligned
STR15+2DEX6-2CON14+2INT2-4WIS6-2CHA1-5
AC8HP52CR2SPD20 ft., Climb 20 ft.
TRAITS
Amorphous

The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb

The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Ochre Jelly [2/2]Ooze · CR 2
Ochre Jelly [2/2]Large Ooze, Unaligned
ACTIONS
Pseudopod

Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.

REACTIONS
Split

Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly’s Hit Points are divided evenly between the new jellies (round down).

Ochre Jelly [1/2]
Large Ooze, Unaligned
2
8Armor Class
52Hit Points
20 ft., Climb 20 ft.Speed
STR15+2
DEX6-2
CON14+2
INT2-4
WIS6-2
CHA1-5

Initiative. -2

Senses. Blindsight 60 ft.; Passive Perception 8

Resistances. Acid

Immunities. Lightning, Slashing; Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained

Languages. None

Traits

Amorphous. The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb. The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Ooze
Monster card
Ochre Jelly [2/2]
Large Ooze, Unaligned
2
8Armor Class
52Hit Points
20 ft., Climb 20 ft.Speed
STR15+2
DEX6-2
CON14+2
INT2-4
WIS6-2
CHA1-5

Actions

Pseudopod. Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.

Reactions

Split. Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly’s Hit Points are divided evenly between the new jellies (round down).

Ooze
Monster card

A tent card folds in half: the name faces the players, the stat block faces you. This stat block is long: it continues on a second tent card instead of being truncated. Print both.

This stat block is long: it continues on a second card instead of being truncated. Print both.

Pick “Save as PDF” as the destination in the print dialog.

Ochre Jelly — printable monster card

Large Ooze, Unaligned

  • CR 2
  • Ooze
  • Large

Full stat block

Armor Class
8
Hit Points
52
Initiative
-2
Speed
20 ft., Climb 20 ft.
Senses
Blindsight 60 ft.; Passive Perception 8
Resistances
Acid
Immunities
Lightning, Slashing; Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained
Languages
None
Challenge Rating
2 (450 XP)
Proficiency bonus
+2
Ability scores
STR DEX CON INT WIS CHA
15 +2 6 -2 14 +2 2 -4 6 -2 1 -5

Traits

Amorphous. The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb. The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.

Reactions

Split. Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly’s Hit Points are divided evenly between the new jellies (round down).

See also