The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.
Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
Initiative. +2
Senses. Passive Perception 11
Immunities. Fire
Languages. Understands Abyssal, Common, and Infernal but can’t speak
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4)
Actions (cont.)
Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
Pick “Save as PDF” as the destination in the print dialog.
Nightmare — printable monster card
Large Fiend, Neutral Evil
Full stat block
- Armor Class
- 13
- Hit Points
- 68
- Initiative
- +2
- Speed
- 60 ft., Fly 90 ft. (hover)
- Senses
- Passive Perception 11
- Immunities
- Fire
- Languages
- Understands Abyssal, Common, and Infernal but can’t speak
- Challenge Rating
- 3 (700 XP)
- Proficiency bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 +4 | 15 +2 | 16 +3 | 10 +0 | 13 +1 | 15 +2 |
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.