Snake HairMelee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.
Poison RayRanged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.
BONUS ACTIONS
Petrifying Gaze (Recharge 5–6)Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Medusa [1/2]Medium Monstrosity, Lawful Evil
CR6
15Armor Class
127Hit Points
30 ft.Speed
STR10+0
DEX17+3
CON16+3
INT12+1
WIS13+1
CHA15+2
Initiative. +6
Senses. Darkvision 150 ft.; Passive Perception 14
Languages. Common plus one other language
Actions
Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Poison Ray. Ranged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Monstrosity
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Medusa [2/2]Medium Monstrosity, Lawful Evil
CR6
15Armor Class
127Hit Points
30 ft.Speed
STR10+0
DEX17+3
CON16+3
INT12+1
WIS13+1
CHA15+2
Bonus Actions
Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Monstrosity
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you. This stat block is long: it continues on a second tent card instead of being truncated. Print both.
This stat block is long: it continues on a second card instead of being truncated. Print both.
Medusa [1/2]Monstrosity · CR 6
Medusa [1/2]Medium Monstrosity, Lawful Evil
STR+010
DEX+317
CON+316
INT+112
WIS+113
CHA+215
AC15
HP127
CR6
SPD30 ft.
ACTIONS
MultiattackThe medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Snake HairMelee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.
Poison RayRanged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.
BONUS ACTIONS
Petrifying Gaze (Recharge 5–6)Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Medusa [1/2]Medium Monstrosity, Lawful Evil
CR6
15Armor Class
127Hit Points
30 ft.Speed
STR10+0
DEX17+3
CON16+3
INT12+1
WIS13+1
CHA15+2
Initiative. +6
Senses. Darkvision 150 ft.; Passive Perception 14
Languages. Common plus one other language
Actions
Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Poison Ray. Ranged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Medusa [2/2]Medium Monstrosity, Lawful Evil
CR6
15Armor Class
127Hit Points
30 ft.Speed
STR10+0
DEX17+3
CON16+3
INT12+1
WIS13+1
CHA15+2
Bonus Actions
Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Medusa — printable monster card
Medium Monstrosity, Lawful Evil
CR 6
Monstrosity
Medium
Full stat block
Armor Class
15
Hit Points
127
Initiative
+6
Speed
30 ft.
Senses
Darkvision 150 ft.; Passive Perception 14
Languages
Common plus one other language
Challenge Rating
6 (2,300 XP)
Proficiency bonus
+3
Saving throw proficiencies
Wisdom
Skill proficiencies
Deception, Perception, Stealth
Ability scores
STR
DEX
CON
INT
WIS
CHA
10+0
17+3
16+3
12+1
13+1
15+2
Actions
Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Poison Ray. Ranged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.
Bonus Actions
Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.