MultiattackThe mage makes three Arcane Burst attacks.
Arcane BurstMelee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
BONUS ACTIONS
Misty Step (3/Day)The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
REACTIONS
Protective Magic (3/Day)The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Mage [1/2]Medium or Small Humanoid (Wizard), Neutral
CR6
15Armor Class
81Hit Points
30 ft.Speed
STR9-1
DEX14+2
CON11+0
INT17+3
WIS12+1
CHA11+0
Initiative. +2
Senses. Passive Perception 14
Gear. Wand
Languages. Common plus three other languages
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Mage [2/2]Medium or Small Humanoid (Wizard), Neutral
CR6
15Armor Class
81Hit Points
30 ft.Speed
STR9-1
DEX14+2
CON11+0
INT17+3
WIS12+1
CHA11+0
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
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MageHumanoid · CR 6
MageMedium or Small Humanoid (Wizard), Neutral
STR-19
DEX+214
CON+011
INT+317
WIS+112
CHA+011
AC15
HP81
CR6
SPD30 ft.
ACTIONS
MultiattackThe mage makes three Arcane Burst attacks.
Arcane BurstMelee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
BONUS ACTIONS
Misty Step (3/Day)The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
REACTIONS
Protective Magic (3/Day)The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Mage [1/2]Medium or Small Humanoid (Wizard), Neutral
CR6
15Armor Class
81Hit Points
30 ft.Speed
STR9-1
DEX14+2
CON11+0
INT17+3
WIS12+1
CHA11+0
Initiative. +2
Senses. Passive Perception 14
Gear. Wand
Languages. Common plus three other languages
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Mage [2/2]Medium or Small Humanoid (Wizard), Neutral
CR6
15Armor Class
81Hit Points
30 ft.Speed
STR9-1
DEX14+2
CON11+0
INT17+3
WIS12+1
CHA11+0
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
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Mage — printable monster card
Medium or Small Humanoid (Wizard), Neutral
CR 6
Humanoid
Medium or Small
Full stat block
Armor Class
15
Hit Points
81
Initiative
+2
Speed
30 ft.
Senses
Passive Perception 14
Gear
Wand
Languages
Common plus three other languages
Challenge Rating
6 (2,300 XP)
Proficiency bonus
+3
Saving throw proficiencies
Intelligence, Wisdom
Skill proficiencies
Arcana, History, Perception
Ability scores
STR
DEX
CON
INT
WIS
CHA
9-1
14+2
11+0
17+3
12+1
11+0
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.