The stalker can enter an enemy’s space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
The stalker has the Invisible condition.
The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.
Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker’s space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can’t cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker’s turns.
Initiative. +7
Senses. Darkvision 60 ft.; Passive Perception 18
Resistances. Bludgeoning, Piercing, Slashing
Immunities. Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Languages. Common, Primordial (Auran)
Traits
Air Form. The stalker can enter an enemy’s space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility. The stalker has the Invisible condition.
Actions
Multiattack. The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.
Vortex. Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker’s space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can’t cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker’s turns.
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Invisible Stalker — printable monster card
Large Elemental, Neutral
Full stat block
- Armor Class
- 14
- Hit Points
- 97
- Initiative
- +7
- Speed
- 50 ft., Fly 50 ft. (hover)
- Senses
- Darkvision 60 ft.; Passive Perception 18
- Resistances
- Bludgeoning, Piercing, Slashing
- Immunities
- Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
- Languages
- Common, Primordial (Auran)
- Challenge Rating
- 6 (2,300 XP)
- Proficiency bonus
- +3
- Skill proficiencies
- Perception (expertise), Stealth (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 +3 | 19 +4 | 14 +2 | 10 +0 | 15 +2 | 11 +0 |
Traits
Air Form. The stalker can enter an enemy’s space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility. The stalker has the Invisible condition.
Actions
Multiattack. The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Force damage.
Vortex. Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker’s space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can’t cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker’s turns.