Telepathic BondWhile the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
ACTIONS
BiteMelee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Homunculus [1/2]Tiny Construct, Neutral
CR0
13Armor Class
4Hit Points
20 ft., Fly 40 ft.Speed
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2
Initiative. +2
Senses. Darkvision 60 ft.; Passive Perception 10
Immunities. Poison; Charmed, Poisoned
Languages. Understands Common plus one other language but can’t speak
Traits
Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Construct
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Homunculus [2/2]Tiny Construct, Neutral
CR0
13Armor Class
4Hit Points
20 ft., Fly 40 ft.Speed
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2
Actions (cont.)
Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Construct
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
HomunculusConstruct · CR 0
HomunculusTiny Construct, Neutral
STR-34
DEX+215
CON+214
INT+010
WIS+010
CHA-27
AC13
HP4
CR0
SPD20 ft., Fly 40 ft.
TRAITS
Telepathic BondWhile the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
ACTIONS
BiteMelee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Homunculus [1/2]Tiny Construct, Neutral
CR0
13Armor Class
4Hit Points
20 ft., Fly 40 ft.Speed
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2
Initiative. +2
Senses. Darkvision 60 ft.; Passive Perception 10
Immunities. Poison; Charmed, Poisoned
Languages. Understands Common plus one other language but can’t speak
Traits
Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Homunculus [2/2]Tiny Construct, Neutral
CR0
13Armor Class
4Hit Points
20 ft., Fly 40 ft.Speed
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2
Actions (cont.)
Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Homunculus — printable monster card
Tiny Construct, Neutral
CR 0
Construct
Tiny
Full stat block
Armor Class
13
Hit Points
4
Initiative
+2
Speed
20 ft., Fly 40 ft.
Senses
Darkvision 60 ft.; Passive Perception 10
Immunities
Poison; Charmed, Poisoned
Languages
Understands Common plus one other language but can’t speak
Challenge Rating
0 (10 XP)
Proficiency bonus
+2
Saving throw proficiencies
Wisdom, Charisma
Ability scores
STR
DEX
CON
INT
WIS
CHA
4-3
15+2
14+2
10+0
10+0
7-2
Traits
Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.