HomunculusConstruct · CR 0
HomunculusTiny Construct, Neutral
STR4-3DEX15+2CON14+2INT10+0WIS10+0CHA7-2
AC13HP4CR0SPD20 ft., Fly 40 ft.
TRAITS
Telepathic Bond

While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

ACTIONS
Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

Homunculus [1/2]
Tiny Construct, Neutral
0
13Armor Class
4Hit Points
20 ft., Fly 40 ft.Speed
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2

Initiative. +2

Senses. Darkvision 60 ft.; Passive Perception 10

Immunities. Poison; Charmed, Poisoned

Languages. Understands Common plus one other language but can’t speak

Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution

Construct
Monster card
Homunculus [2/2]
Tiny Construct, Neutral
0
13Armor Class
4Hit Points
20 ft., Fly 40 ft.Speed
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2

Actions (cont.)

Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

Construct
Monster card

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Homunculus — printable monster card

Tiny Construct, Neutral

  • CR 0
  • Construct
  • Tiny

Full stat block

Armor Class
13
Hit Points
4
Initiative
+2
Speed
20 ft., Fly 40 ft.
Senses
Darkvision 60 ft.; Passive Perception 10
Immunities
Poison; Charmed, Poisoned
Languages
Understands Common plus one other language but can’t speak
Challenge Rating
0 (10 XP)
Proficiency bonus
+2
Saving throw proficiencies
Wisdom, Charisma
Ability scores
STR DEX CON INT WIS CHA
4 -3 15 +2 14 +2 10 +0 10 +0 7 -2

Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus’s next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

See also