Hobgoblin CaptainFey · CR 3
Hobgoblin CaptainMedium Fey (Goblinoid), Lawful Evil
STR+215
DEX+214
CON+214
INT+112
WIS+010
CHA+113
AC17
HP58
CR3
SPD30 ft.

TRAITS

Aura of AuthorityWhile in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn’t have the Incapacitated condition.

ACTIONS

MultiattackThe hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

GreatswordMelee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

LongbowRanged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

Hobgoblin Captain [1/2]Medium Fey (Goblinoid), Lawful Evil
CR3
17Armor Class
58Hit Points
30 ft.Speed
STR15+2
DEX14+2
CON14+2
INT12+1
WIS10+0
CHA13+1

Initiative. +4

Senses. Darkvision 60 ft.; Passive Perception 10

Gear. Greatsword, Half Plate Armor, Longbow

Languages. Common, Goblin

Traits

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn’t have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Greatsword. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2)

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Fey
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Hobgoblin Captain [2/2]Medium Fey (Goblinoid), Lawful Evil
CR3
17Armor Class
58Hit Points
30 ft.Speed
STR15+2
DEX14+2
CON14+2
INT12+1
WIS10+0
CHA13+1

Actions (cont.)

Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Fey
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com

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Medium Fey (Goblinoid), Lawful Evil

  • CR 3
  • Fey
  • Medium

Full stat block

Armor Class
17
Hit Points
58
Initiative
+4
Speed
30 ft.
Senses
Darkvision 60 ft.; Passive Perception 10
Gear
Greatsword, Half Plate Armor, Longbow
Languages
Common, Goblin
Challenge Rating
3 (700 XP)
Proficiency bonus
+2
Ability scores
STR DEX CON INT WIS CHA
15 +2 14 +2 14 +2 12 +1 10 +0 13 +1

Traits

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn’t have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Greatsword. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

See also