Hill GiantGiant · CR 5
Hill GiantHuge Giant, Chaotic Evil
STR21+5DEX8-1CON19+4INT5-3WIS9-1CHA6-2
AC13HP105CR5SPD40 ft.
ACTIONS
Multiattack

The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club

Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob

Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Hill Giant
Huge Giant, Chaotic Evil
5
13Armor Class
105Hit Points
40 ft.Speed
STR21+5
DEX8-1
CON19+4
INT5-3
WIS9-1
CHA6-2

Initiative. +2

Senses. Passive Perception 12

Languages. Giant

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Giant
Monster card

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Hill Giant — printable monster card

Huge Giant, Chaotic Evil

  • CR 5
  • Giant
  • Huge

Full stat block

Armor Class
13
Hit Points
105
Initiative
+2
Speed
40 ft.
Senses
Passive Perception 12
Languages
Giant
Challenge Rating
5 (1,800 XP)
Proficiency bonus
+3
Skill proficiencies
Perception
Ability scores
STR DEX CON INT WIS CHA
21 +5 8 -1 19 +4 5 -3 9 -1 6 -2

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

See also