Hill GiantGiant · CR 5
Hill GiantHuge Giant, Chaotic Evil
STR+521
DEX-18
CON+419
INT-35
WIS-19
CHA-26
AC13
HP105
CR5
SPD40 ft.

ACTIONS

MultiattackThe giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree ClubMelee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash LobRanged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Hill GiantHuge Giant, Chaotic Evil
CR5
13Armor Class
105Hit Points
40 ft.Speed
STR21+5
DEX8-1
CON19+4
INT5-3
WIS9-1
CHA6-2

Initiative. +2

Senses. Passive Perception 12

Languages. Giant

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com

A tent card folds in half: the name faces the players, the stat block faces you.

Pick “Save as PDF” as the destination in the print dialog.

Hill Giant — printable monster card

Huge Giant, Chaotic Evil

  • CR 5
  • Giant
  • Huge

Full stat block

Armor Class
13
Hit Points
105
Initiative
+2
Speed
40 ft.
Senses
Passive Perception 12
Languages
Giant
Challenge Rating
5 (1,800 XP)
Proficiency bonus
+3
Skill proficiencies
Perception
Ability scores
STR DEX CON INT WIS CHA
21 +5 8 -1 19 +4 5 -3 9 -1 6 -2

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

See also