Hell HoundFiend · CR 3
Hell HoundMedium Fiend, Lawful Evil
STR17+3DEX12+1CON14+2INT6-2WIS13+1CHA6-2
AC15HP58CR3SPD50 ft.
TRAITS
Pack Tactics

The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

ACTIONS
Multiattack

The hound makes two Bite attacks.

Bite

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6)

Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Hell Hound [1/2]
Medium Fiend, Lawful Evil
3
15Armor Class
58Hit Points
50 ft.Speed
STR17+3
DEX12+1
CON14+2
INT6-2
WIS13+1
CHA6-2

Initiative. +1

Senses. Darkvision 60 ft.; Passive Perception 15

Immunities. Fire

Languages. Understands Infernal but can’t speak

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fiend
Monster card
Hell Hound [2/2]
Medium Fiend, Lawful Evil
3
15Armor Class
58Hit Points
50 ft.Speed
STR17+3
DEX12+1
CON14+2
INT6-2
WIS13+1
CHA6-2

Actions (cont.)

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Fiend
Monster card

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Hell Hound — printable monster card

Medium Fiend, Lawful Evil

  • CR 3
  • Fiend
  • Medium

Full stat block

Armor Class
15
Hit Points
58
Initiative
+1
Speed
50 ft.
Senses
Darkvision 60 ft.; Passive Perception 15
Immunities
Fire
Languages
Understands Infernal but can’t speak
Challenge Rating
3 (700 XP)
Proficiency bonus
+2
Skill proficiencies
Perception (expertise)
Ability scores
STR DEX CON INT WIS CHA
17 +3 12 +1 14 +2 6 -2 13 +1 6 -2

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

See also