Guardian NagaCelestial · CR 10
Guardian NagaLarge Celestial, Lawful Good
STR19+4DEX18+4CON16+3INT16+3WIS19+4CHA18+4
AC18HP136CR10SPD40 ft., Climb 40 ft., Swim 40 ft.
TRAITS
Celestial Restoration

If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

ACTIONS
Multiattack

The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.

Bite

Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.

Poisonous Spittle

Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga’s next turn. Success: Half damage only.

Guardian Naga [1/2]
Large Celestial, Lawful Good
10
18Armor Class
136Hit Points
40 ft., Climb 40 ft., Swim 40 ft.Speed
STR19+4
DEX18+4
CON16+3
INT16+3
WIS19+4
CHA18+4

Initiative. +4

Senses. Darkvision 60 ft.; Passive Perception 14

Immunities. Poison; Charmed, Paralyzed, Poisoned, Restrained

Languages. Celestial, Common

Traits

Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

Actions

Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.

Bite. Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4)

Celestial
Monster card
Guardian Naga [2/2]
Large Celestial, Lawful Good
10
18Armor Class
136Hit Points
40 ft., Climb 40 ft., Swim 40 ft.Speed
STR19+4
DEX18+4
CON16+3
INT16+3
WIS19+4
CHA18+4

Actions (cont.)

Piercing damage plus 22 (4d10) Poison damage.

Poisonous Spittle. Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga’s next turn. Success: Half damage only.

Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16): At Will: Thaumaturgy 1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing

Celestial
Monster card

A tent card folds in half: the name faces the players, the stat block faces you.

This stat block is long: it continues on a second card instead of being truncated. Print both.

Pick “Save as PDF” as the destination in the print dialog.

Guardian Naga — printable monster card

Large Celestial, Lawful Good

  • CR 10
  • Celestial
  • Large

Full stat block

Armor Class
18
Hit Points
136
Initiative
+4
Speed
40 ft., Climb 40 ft., Swim 40 ft.
Senses
Darkvision 60 ft.; Passive Perception 14
Immunities
Poison; Charmed, Paralyzed, Poisoned, Restrained
Languages
Celestial, Common
Challenge Rating
10 (5,900 XP)
Proficiency bonus
+4
Saving throw proficiencies
Dexterity, Constitution, Intelligence, Wisdom, Charisma
Skill proficiencies
Arcana (expertise), History (expertise), Religion (expertise)
Ability scores
STR DEX CON INT WIS CHA
19 +4 18 +4 16 +3 16 +3 19 +4 18 +4

Traits

Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

Actions

Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.

Bite. Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.

Poisonous Spittle. Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga’s next turn. Success: Half damage only.

Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16): At Will: Thaumaturgy 1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing

See also