The guard makes two attacks, using Javelin or Longsword in any combination.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
Initiative. +4
Senses. Passive Perception 14
Gear. Breastplate, Javelins (6), Longsword, Shield
Languages. Common
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
A tent card folds in half: the name faces the players, the stat block faces you.
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Guard Captain — printable monster card
Medium or Small Humanoid, Neutral
Full stat block
- Armor Class
- 18
- Hit Points
- 75
- Initiative
- +4
- Speed
- 30 ft.
- Senses
- Passive Perception 14
- Gear
- Breastplate, Javelins (6), Longsword, Shield
- Languages
- Common
- Challenge Rating
- 4 (1,100 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Athletics, Perception
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 +4 | 14 +2 | 16 +3 | 12 +1 | 14 +2 | 13 +1 |
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.