MultiattackThe gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
SpearMelee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield BashStrength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
REACTIONS
ParryTrigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Gladiator [1/2]Medium or Small Humanoid, Neutral
CR5
16Armor Class
112Hit Points
30 ft.Speed
STR18+4
DEX15+2
CON16+3
INT10+0
WIS12+1
CHA15+2
Initiative. +5
Senses. Passive Perception 11
Gear. Shield, Spears (3), Studded Leather Armor
Languages. Common
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Gladiator [2/2]Medium or Small Humanoid, Neutral
CR5
16Armor Class
112Hit Points
30 ft.Speed
STR18+4
DEX15+2
CON16+3
INT10+0
WIS12+1
CHA15+2
Reactions
Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
GladiatorHumanoid · CR 5
GladiatorMedium or Small Humanoid, Neutral
STR+418
DEX+215
CON+316
INT+010
WIS+112
CHA+215
AC16
HP112
CR5
SPD30 ft.
ACTIONS
MultiattackThe gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
SpearMelee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield BashStrength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
REACTIONS
ParryTrigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Gladiator [1/2]Medium or Small Humanoid, Neutral
CR5
16Armor Class
112Hit Points
30 ft.Speed
STR18+4
DEX15+2
CON16+3
INT10+0
WIS12+1
CHA15+2
Initiative. +5
Senses. Passive Perception 11
Gear. Shield, Spears (3), Studded Leather Armor
Languages. Common
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Gladiator [2/2]Medium or Small Humanoid, Neutral
CR5
16Armor Class
112Hit Points
30 ft.Speed
STR18+4
DEX15+2
CON16+3
INT10+0
WIS12+1
CHA15+2
Reactions
Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
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Gladiator — printable monster card
Medium or Small Humanoid, Neutral
CR 5
Humanoid
Medium or Small
Full stat block
Armor Class
16
Hit Points
112
Initiative
+5
Speed
30 ft.
Senses
Passive Perception 11
Gear
Shield, Spears (3), Studded Leather Armor
Languages
Common
Challenge Rating
5 (1,800 XP)
Proficiency bonus
+3
Saving throw proficiencies
Strength, Dexterity, Constitution, Wisdom
Skill proficiencies
Performance, Athletics (expertise)
Ability scores
STR
DEX
CON
INT
WIS
CHA
18+4
15+2
16+3
10+0
12+1
15+2
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Reactions
Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.