The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.
Initiative. +1
Senses. Passive Perception 15
Gear. Studded Leather Armor
Languages. Common, Druidic, Sylvan
Actions
Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.
Spellcasting. The druid casts one of the following spells, using
Actions (cont.)
Wisdom as the spellcasting ability (spell save DC 13): At Will: Druidcraft, Speak with Animals 2/Day Each: Entangle, Thunderwave 1/Day Each: Animal Messenger, Longstrider, Moonbeam
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Druid — printable monster card
Medium or Small Humanoid (Druid), Neutral
Full stat block
- Armor Class
- 13
- Hit Points
- 44
- Initiative
- +1
- Speed
- 30 ft.
- Senses
- Passive Perception 15
- Gear
- Studded Leather Armor
- Languages
- Common, Druidic, Sylvan
- Challenge Rating
- 2 (450 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Medicine, Nature, Perception
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 +0 | 12 +1 | 13 +1 | 12 +1 | 16 +3 | 11 +0 |
Actions
Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.
Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Druidcraft, Speak with Animals 2/Day Each: Entangle, Thunderwave 1/Day Each: Animal Messenger, Longstrider, Moonbeam