DruidHumanoid · CR 2
DruidMedium or Small Humanoid (Druid), Neutral
STR+010
DEX+112
CON+113
INT+112
WIS+316
CHA+011
AC13
HP44
CR2
SPD30 ft.

ACTIONS

MultiattackThe druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine StaffMelee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant WispRanged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Druid [1/2]Medium or Small Humanoid (Druid), Neutral
CR2
13Armor Class
44Hit Points
30 ft.Speed
STR10+0
DEX12+1
CON13+1
INT12+1
WIS16+3
CHA11+0

Initiative. +1

Senses. Passive Perception 15

Gear. Studded Leather Armor

Languages. Common, Druidic, Sylvan

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using

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Humanoid
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Druid [2/2]Medium or Small Humanoid (Druid), Neutral
CR2
13Armor Class
44Hit Points
30 ft.Speed
STR10+0
DEX12+1
CON13+1
INT12+1
WIS16+3
CHA11+0

Actions (cont.)

Wisdom as the spellcasting ability (spell save DC 13): At Will: Druidcraft, Speak with Animals 2/Day Each: Entangle, Thunderwave 1/Day Each: Animal Messenger, Longstrider, Moonbeam

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Humanoid
Monster card
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Druid — printable monster card

Medium or Small Humanoid (Druid), Neutral

  • CR 2
  • Humanoid
  • Medium or Small

Full stat block

Armor Class
13
Hit Points
44
Initiative
+1
Speed
30 ft.
Senses
Passive Perception 15
Gear
Studded Leather Armor
Languages
Common, Druidic, Sylvan
Challenge Rating
2 (450 XP)
Proficiency bonus
+2
Skill proficiencies
Medicine, Nature, Perception
Ability scores
STR DEX CON INT WIS CHA
10 +0 12 +1 13 +1 12 +1 16 +3 11 +0

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Druidcraft, Speak with Animals 2/Day Each: Entangle, Thunderwave 1/Day Each: Animal Messenger, Longstrider, Moonbeam

See also