Drider [1/2]Monstrosity · CR 6
Drider [1/2]Large Monstrosity, Chaotic Evil
STR16+3DEX19+4CON18+4INT13+1WIS16+3CHA12+1
AC19HP123CR6SPD30 ft., Climb 30 ft.
TRAITS
Spider Climb

The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Sunlight Sensitivity

While in sunlight, the drider has Disadvantage on ability checks and attack rolls.

Drider [2/2]Monstrosity · CR 6
Drider [2/2]Large Monstrosity, Chaotic Evil
TRAITS (cont.)
Web Walker

The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

ACTIONS
Multiattack

The drider makes three attacks, using Foreleg or Poison Burst in any combination.

Foreleg

Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.

Poison Burst

Ranged Attack Roll: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.

BONUS ACTIONS
Magic of the Spider Queen (Recharge 5–6)

The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).

Drider [1/2]
Large Monstrosity, Chaotic Evil
6
19Armor Class
123Hit Points
30 ft., Climb 30 ft.Speed
STR16+3
DEX19+4
CON18+4
INT13+1
WIS16+3
CHA12+1

Initiative. +4

Senses. Darkvision 120 ft.; Passive Perception 16

Languages. Elvish, Undercommon

Traits

Spider Climb. The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Sunlight Sensitivity. While in sunlight, the drider has Disadvantage on ability checks and attack rolls.

Web Walker. The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

Monstrosity
Monster card
Drider [2/2]
Large Monstrosity, Chaotic Evil
6
19Armor Class
123Hit Points
30 ft., Climb 30 ft.Speed
STR16+3
DEX19+4
CON18+4
INT13+1
WIS16+3
CHA12+1

Actions

Multiattack. The drider makes three attacks, using Foreleg or Poison Burst in any combination.

Foreleg. Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.

Poison Burst. Ranged Attack Roll: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.

Bonus Actions

Magic of the Spider Queen (Recharge 5–6). The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).

Monstrosity
Monster card

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Drider — printable monster card

Large Monstrosity, Chaotic Evil

  • CR 6
  • Monstrosity
  • Large

Full stat block

Armor Class
19
Hit Points
123
Initiative
+4
Speed
30 ft., Climb 30 ft.
Senses
Darkvision 120 ft.; Passive Perception 16
Languages
Elvish, Undercommon
Challenge Rating
6 (2,300 XP)
Proficiency bonus
+3
Skill proficiencies
Perception, Stealth (expertise)
Ability scores
STR DEX CON INT WIS CHA
16 +3 19 +4 18 +4 13 +1 16 +3 12 +1

Traits

Spider Climb. The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Sunlight Sensitivity. While in sunlight, the drider has Disadvantage on ability checks and attack rolls.

Web Walker. The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

Actions

Multiattack. The drider makes three attacks, using Foreleg or Poison Burst in any combination.

Foreleg. Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.

Poison Burst. Ranged Attack Roll: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.

Bonus Actions

Magic of the Spider Queen (Recharge 5–6). The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).

See also