ChimeraMonstrosity · CR 6
ChimeraLarge Monstrosity, Chaotic Evil
STR19+4DEX11+0CON19+4INT3-4WIS14+2CHA10+0
AC14HP114CR6SPD30 ft., Fly 60 ft.
ACTIONS
Multiattack

The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite

Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw

Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.

Ram

Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5–6)

Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

Chimera [1/2]
Large Monstrosity, Chaotic Evil
6
14Armor Class
114Hit Points
30 ft., Fly 60 ft.Speed
STR19+4
DEX11+0
CON19+4
INT3-4
WIS14+2
CHA10+0

Initiative. +0

Senses. Darkvision 60 ft.; Passive Perception 18

Languages. Understands Draconic but can’t speak

Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.

Monstrosity
Monster card
Chimera [2/2]
Large Monstrosity, Chaotic Evil
6
14Armor Class
114Hit Points
30 ft., Fly 60 ft.Speed
STR19+4
DEX11+0
CON19+4
INT3-4
WIS14+2
CHA10+0

Actions (cont.)

Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

Monstrosity
Monster card

A tent card folds in half: the name faces the players, the stat block faces you.

This stat block is long: it continues on a second card instead of being truncated. Print both.

Pick “Save as PDF” as the destination in the print dialog.

Chimera — printable monster card

Large Monstrosity, Chaotic Evil

  • CR 6
  • Monstrosity
  • Large

Full stat block

Armor Class
14
Hit Points
114
Initiative
+0
Speed
30 ft., Fly 60 ft.
Senses
Darkvision 60 ft.; Passive Perception 18
Languages
Understands Draconic but can’t speak
Challenge Rating
6 (2,300 XP)
Proficiency bonus
+3
Skill proficiencies
Perception (expertise)
Ability scores
STR DEX CON INT WIS CHA
19 +4 11 +0 19 +4 3 -4 14 +2 10 +0

Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.

Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

See also