The bugbear needn’t spend extra movement to move a creature it is grappling.
The bugbear makes two Javelin or Morningstar attacks.
Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).
Initiative. +2
Senses. Darkvision 60 ft.; Passive Perception 11
Gear. Chain Shirt, Javelins (6), Morningstar
Languages. Common, Goblin
Traits
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.
Actions
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target
Actions (cont.)
is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).
A tent card folds in half: the name faces the players, the stat block faces you. This stat block is long: it continues on a second tent card instead of being truncated. Print both.
This stat block is long: it continues on a second card instead of being truncated. Print both.
Pick “Save as PDF” as the destination in the print dialog.
Bugbear Stalker — printable monster card
Medium Fey (Goblinoid), Chaotic Evil
Full stat block
- Armor Class
- 15
- Hit Points
- 65
- Initiative
- +2
- Speed
- 30 ft.
- Senses
- Darkvision 60 ft.; Passive Perception 11
- Gear
- Chain Shirt, Javelins (6), Morningstar
- Languages
- Common, Goblin
- Challenge Rating
- 3 (700 XP)
- Proficiency bonus
- +2
- Saving throw proficiencies
- Constitution, Wisdom
- Skill proficiencies
- Survival, Stealth (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 +3 | 14 +2 | 14 +2 | 11 +0 | 12 +1 | 11 +0 |
Traits
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.
Actions
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).