While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Initiative. +1
Senses. Passive Perception 10
Gear. Greataxe, Hide Armor
Languages. Common
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
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Berserker — printable monster card
Medium or Small Humanoid, Neutral
Full stat block
- Armor Class
- 13
- Hit Points
- 67
- Initiative
- +1
- Speed
- 30 ft.
- Senses
- Passive Perception 10
- Gear
- Greataxe, Hide Armor
- Languages
- Common
- Challenge Rating
- 2 (450 XP)
- Proficiency bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 +3 | 12 +1 | 17 +3 | 9 -1 | 11 +0 | 9 -1 |
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.