BasiliskMonstrosity · CR 3
BasiliskMedium Monstrosity, Unaligned
STR16+3DEX8-1CON15+2INT2-4WIS8-1CHA7-2
AC15HP52CR3SPD20 ft.
ACTIONS
Bite

Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 7 (2d6) Poison damage.

BONUS ACTIONS
Petrifying Gaze (Recharge 4–6)

Constitution Saving Throw: DC 12, each creature in a 30-foot Cone. If the basilisk sees its reflection in the Cone, the basilisk must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.

Basilisk
Medium Monstrosity, Unaligned
3
15Armor Class
52Hit Points
20 ft.Speed
STR16+3
DEX8-1
CON15+2
INT2-4
WIS8-1
CHA7-2

Initiative. -1

Senses. Darkvision 60 ft.; Passive Perception 9

Languages. None

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Petrifying Gaze (Recharge 4–6). Constitution Saving Throw: DC 12, each creature in a 30-foot Cone. If the basilisk sees its reflection in the Cone, the basilisk must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.

Monstrosity
Monster card

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Basilisk — printable monster card

Medium Monstrosity, Unaligned

  • CR 3
  • Monstrosity
  • Medium

Full stat block

Armor Class
15
Hit Points
52
Initiative
-1
Speed
20 ft.
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
None
Challenge Rating
3 (700 XP)
Proficiency bonus
+2
Ability scores
STR DEX CON INT WIS CHA
16 +3 8 -1 15 +2 2 -4 8 -1 7 -2

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Petrifying Gaze (Recharge 4–6). Constitution Saving Throw: DC 12, each creature in a 30-foot Cone. If the basilisk sees its reflection in the Cone, the basilisk must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.

See also