The archmage has Advantage on saving throws against spells and other magical effects.
The archmage makes four Arcane Burst attacks.
Melee or Ranged Attack Roll: +9, reach 5 ft. or range 150 ft. Hit: 27 (4d10 + 5) Force damage.
The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
The archmage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
Initiative. +7
Senses. Passive Perception 16
Immunities. Psychic; Charmed (with Mind Blank)
Gear. Wand
Languages. Common plus five other languages
Traits
Magic Resistance. The archmage has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The archmage makes four Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +9, reach 5 ft. or range 150 ft. Hit: 27 (4d10 + 5) Force damage.
Actions (cont.)
Spellcasting. The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17): At Will: Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fly, Lightning Bolt (level 7 version) 1/Day Each: Cone of Cold (level 9 version), Mind Blank (cast before combat), Scrying, Teleport
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The archmage casts Counterspell or Shield in response to the spell’s trigger, using the same
Reactions (cont.)
spellcasting ability as Spellcasting.
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Archmage — printable monster card
Medium or Small Humanoid (Wizard), Neutral
Full stat block
- Armor Class
- 17
- Hit Points
- 170
- Initiative
- +7
- Speed
- 30 ft.
- Senses
- Passive Perception 16
- Immunities
- Psychic; Charmed (with Mind Blank)
- Gear
- Wand
- Languages
- Common plus five other languages
- Challenge Rating
- 12 (8,000 XP)
- Proficiency bonus
- +4
- Saving throw proficiencies
- Intelligence, Wisdom
- Skill proficiencies
- History, Perception, Arcana (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 +0 | 14 +2 | 12 +1 | 20 +5 | 15 +2 | 16 +3 |
Traits
Magic Resistance. The archmage has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The archmage makes four Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +9, reach 5 ft. or range 150 ft. Hit: 27 (4d10 + 5) Force damage.
Spellcasting. The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17): At Will: Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fly, Lightning Bolt (level 7 version) 1/Day Each: Cone of Cold (level 9 version), Mind Blank (cast before combat), Scrying, Teleport
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The archmage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.