Candle of Invocation — printable magic item

Wondrous Item

  • Wondrous item
  • Very rare
  • Attunement required
Candle of InvocationWondrous Item · Very rare
Candle of InvocationWondrous Item
RarityVery RareAttun.YesPropsRequires Attunement

This candle’s magic is activated when the candle is lit, which requires a Magic action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from its total burn time. While lit, the candle sheds Dim Light in a 30-foot radius. While you are within that light, you have Advantage on D20 Tests. In addition, a Cleric or Druid in the light can cast level 1 spells they have prepared without expending spell slots. Alternatively, when you light the candle for the first time, you can cast Gate with it. Doing so destroys the candle. The portal created by the spell links to a particular Outer Plane chosen by the GM or determined by rolling on the following table.

1d100 Outer Plane 1d100 Outer Plane

01–05 Abyss 55–59 Gehenna

06–10 Acheron 60–64 Hades

11–17 Arborea 65–69 Limbo

18–25 Arcadia 70–77 Mechanus

26–33 Beastlands 78–85 Mount Celestia

34–41 Bytopia 86–90 Nine Hells

42–46 Carceri 91–95 Pandemonium

47–54 Elysium 96–00 Ysgard

Candle of Invocation [1/2]
Wondrous Item
Very RareRarity
YesAttunement
Requires AttunementProperties

This candle’s magic is activated when the candle is lit, which requires a Magic action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from its total burn time. While lit, the candle sheds Dim Light in a 30-foot radius. While you are within that light, you have Advantage on D20 Tests. In addition, a Cleric or Druid in the light can cast level 1 spells they have prepared without expending spell slots. Alternatively, when you light the candle for the first time, you can cast Gate with it. Doing so destroys the candle. The portal created by the spell links to a particular Outer Plane chosen by the GM or determined by rolling on the following table.

1d100 Outer Plane 1d100 Outer Plane

01–05 Abyss 55–59 Gehenna

06–10 Acheron 60–64 Hades

11–17 Arborea 65–69 Limbo

18–25 Arcadia 70–77 Mechanus

26–33 Beastlands 78–85 Mount Celestia

Wondrous item
Magic item card
Candle of Invocation [2/2]
Wondrous Item
Very RareRarity
YesAttunement
Requires AttunementProperties

34–41 Bytopia 86–90 Nine Hells

42–46 Carceri 91–95 Pandemonium

47–54 Elysium 96–00 Ysgard

Wondrous item
Magic item card

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At a glance

Item type
Wondrous Item
Category
Wondrous item
Rarity
Very Rare
Attunement
Attunement required
Properties
Requires Attunement

Full description

This candle’s magic is activated when the candle is lit, which requires a Magic action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from its total burn time. While lit, the candle sheds Dim Light in a 30-foot radius. While you are within that light, you have Advantage on D20 Tests. In addition, a Cleric or Druid in the light can cast level 1 spells they have prepared without expending spell slots. Alternatively, when you light the candle for the first time, you can cast Gate with it. Doing so destroys the candle. The portal created by the spell links to a particular Outer Plane chosen by the GM or determined by rolling on the following table.

1d100 Outer Plane 1d100 Outer Plane

01–05 Abyss 55–59 Gehenna

06–10 Acheron 60–64 Hades

11–17 Arborea 65–69 Limbo

18–25 Arcadia 70–77 Mechanus

26–33 Beastlands 78–85 Mount Celestia

34–41 Bytopia 86–90 Nine Hells

42–46 Carceri 91–95 Pandemonium

47–54 Elysium 96–00 Ysgard

See also