The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
With a 10-foot running start, the lion can Long Jump up to 25 feet.
The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.
Initiative. +2
Senses. Darkvision 60 ft.; Passive Perception 13
Languages. None
Traits
Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing
Actions (cont.)
damage.
Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.
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Lion — printable tent card
Large Beast, Unaligned
Full stat block
- Armor Class
- 12
- Hit Points
- 22
- Initiative
- +2
- Speed
- 50 ft.
- Senses
- Darkvision 60 ft.; Passive Perception 13
- Languages
- None
- Challenge Rating
- 1 (200 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Perception, Stealth
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 +3 | 15 +2 | 11 +0 | 3 -4 | 12 +1 | 8 -1 |
Traits
Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.