Hunter SharkBeast · CR 2
Hunter SharkLarge Beast, Unaligned
STR18+4DEX14+2CON15+2INT1-5WIS10+0CHA4-3
AC12HP45CR2SPD5 ft., Swim 40 ft.
TRAITS
Water Breathing

The shark can breathe only underwater.

ACTIONS
Bite

Melee Attack Roll: +6 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 14 (3d6 + 4) Piercing damage.

Hunter Shark
Large Beast, Unaligned
2
12Armor Class
45Hit Points
5 ft., Swim 40 ft.Speed
STR18+4
DEX14+2
CON15+2
INT1-5
WIS10+0
CHA4-3

Initiative. +2

Senses. Blindsight 60 ft.; Passive Perception 12

Languages. None

Traits

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Attack Roll: +6 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 14 (3d6 + 4) Piercing damage.

Beast
Monster card

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Hunter Shark — printable tent card

Large Beast, Unaligned

  • CR 2
  • Beast
  • Large

Full stat block

Armor Class
12
Hit Points
45
Initiative
+2
Speed
5 ft., Swim 40 ft.
Senses
Blindsight 60 ft.; Passive Perception 12
Languages
None
Challenge Rating
2 (450 XP)
Proficiency bonus
+2
Skill proficiencies
Perception
Ability scores
STR DEX CON INT WIS CHA
18 +4 14 +2 15 +2 1 -5 10 +0 4 -3

Traits

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Attack Roll: +6 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 14 (3d6 + 4) Piercing damage.

See also