Giant CrocodileBeast · CR 5
Giant CrocodileHuge Beast, Unaligned
STR21+5DEX9-1CON17+3INT2-4WIS10+0CHA7-2
AC14HP85CR5SPD30 ft., Swim 50 ft.
TRAITS
Hold Breath

The crocodile can hold its breath for 1 hour.

ACTIONS
Multiattack

The crocodile makes one Bite attack and one Tail attack.

Bite

Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can’t be targeted by the crocodile’s Tail.

Tail

Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Giant Crocodile [1/2]
Huge Beast, Unaligned
5
14Armor Class
85Hit Points
30 ft., Swim 50 ft.Speed
STR21+5
DEX9-1
CON17+3
INT2-4
WIS10+0
CHA7-2

Initiative. -1

Senses. Passive Perception 10

Languages. None

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Multiattack. The crocodile makes one Bite attack and one Tail attack.

Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can’t be targeted by the crocodile’s Tail.

Beast
Monster card
Giant Crocodile [2/2]
Huge Beast, Unaligned
5
14Armor Class
85Hit Points
30 ft., Swim 50 ft.Speed
STR21+5
DEX9-1
CON17+3
INT2-4
WIS10+0
CHA7-2

Actions (cont.)

Tail. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Beast
Monster card

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Giant Crocodile — printable tent card

Huge Beast, Unaligned

  • CR 5
  • Beast
  • Huge

Full stat block

Armor Class
14
Hit Points
85
Initiative
-1
Speed
30 ft., Swim 50 ft.
Senses
Passive Perception 10
Languages
None
Challenge Rating
5 (1,800 XP)
Proficiency bonus
+3
Skill proficiencies
Stealth (expertise)
Ability scores
STR DEX CON INT WIS CHA
21 +5 9 -1 17 +3 2 -4 10 +0 7 -2

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Multiattack. The crocodile makes one Bite attack and one Tail attack.

Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can’t be targeted by the crocodile’s Tail.

Tail. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

See also