The ape makes two Fist attacks.
Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
The ape jumps up to 30 feet by spending 10 feet of movement.
Initiative. +5
Senses. Passive Perception 14
Languages. None
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.
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Giant Ape — printable tent card
Huge Beast, Unaligned
Full stat block
- Armor Class
- 12
- Hit Points
- 168
- Initiative
- +5
- Speed
- 40 ft., Climb 40 ft.
- Senses
- Passive Perception 14
- Languages
- None
- Challenge Rating
- 7 (2,900 XP)
- Proficiency bonus
- +3
- Skill proficiencies
- Athletics, Perception, Survival
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 +6 | 14 +2 | 18 +4 | 5 -3 | 12 +1 | 7 -2 |
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.