Giant ApeBeast · CR 7
Giant ApeHuge Beast, Unaligned
STR23+6DEX14+2CON18+4INT5-3WIS12+1CHA7-2
AC12HP168CR7SPD40 ft., Climb 40 ft.
ACTIONS
Multiattack

The ape makes two Fist attacks.

Fist

Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6)

The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

BONUS ACTIONS
Leap

The ape jumps up to 30 feet by spending 10 feet of movement.

Giant Ape [1/2]
Huge Beast, Unaligned
7
12Armor Class
168Hit Points
40 ft., Climb 40 ft.Speed
STR23+6
DEX14+2
CON18+4
INT5-3
WIS12+1
CHA7-2

Initiative. +5

Senses. Passive Perception 14

Languages. None

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Beast
Monster card
Giant Ape [2/2]
Huge Beast, Unaligned
7
12Armor Class
168Hit Points
40 ft., Climb 40 ft.Speed
STR23+6
DEX14+2
CON18+4
INT5-3
WIS12+1
CHA7-2

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.

Beast
Monster card

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Giant Ape — printable tent card

Huge Beast, Unaligned

  • CR 7
  • Beast
  • Huge

Full stat block

Armor Class
12
Hit Points
168
Initiative
+5
Speed
40 ft., Climb 40 ft.
Senses
Passive Perception 14
Languages
None
Challenge Rating
7 (2,900 XP)
Proficiency bonus
+3
Skill proficiencies
Athletics, Perception, Survival
Ability scores
STR DEX CON INT WIS CHA
23 +6 14 +2 18 +4 5 -3 12 +1 7 -2

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.

See also