Boulder Toss (Recharge 6)The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
BONUS ACTIONS
LeapThe ape jumps up to 30 feet by spending 10 feet of movement.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Beast
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant Ape [2/2]Huge Beast, Unaligned
CR7
12Armor Class
168Hit Points
40 ft., Climb 40 ft.Speed
STR23+6
DEX14+2
CON18+4
INT5-3
WIS12+1
CHA7-2
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Beast
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
Boulder Toss (Recharge 6)The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
BONUS ACTIONS
LeapThe ape jumps up to 30 feet by spending 10 feet of movement.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant Ape [2/2]Huge Beast, Unaligned
CR7
12Armor Class
168Hit Points
40 ft., Climb 40 ft.Speed
STR23+6
DEX14+2
CON18+4
INT5-3
WIS12+1
CHA7-2
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.