Spare the DyingNecromancy
VSM
★
ActionCasting time
4.5 mRange
InstantaneousDuration

Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.

At higher levels. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Cleric
Spell card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com

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Spare the Dying — printable spell card

  • Cantrip
  • Necromancy
Casting time
Action
Range
4.5 m
Duration
Instantaneous
Components
V, S
Classes
Cleric, Druid

Full spell text

Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.

At higher levels. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).

See also