You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
At higher levels. The Cold damage increases by 1d6 for each spell slot level above 1.
a drop of water or a piece of ice
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Druid
Spell card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Card colour
Ice KnifeConjuration
VSM
1
ActionCasting time
18 mRange
InstantaneousDuration
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
At higher levels. The Cold damage increases by 1d6 for each spell slot level above 1.
a drop of water or a piece of ice
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
At higher levels. The Cold damage increases by 1d6 for each spell slot level above 1.