You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see "Monsters") that follows your verbal orders.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Sorcerer
Spell card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Card colour
Finger of DeathNecromancy
VSM
7
ActionCasting time
18 mRange
InstantaneousDuration
You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see "Monsters") that follows your verbal orders.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see "Monsters") that follows your verbal orders.