Chill TouchNecromancy
VSM
★
ActionCasting time
TouchRange
InstantaneousDuration

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.

At higher levels. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Sorcerer
Spell card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com

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Chill Touch — printable spell card

  • Cantrip
  • Necromancy
Casting time
Action
Range
Touch
Duration
Instantaneous
Components
V, S
Classes
Sorcerer, Warlock, Wizard

Full spell text

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.

At higher levels. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

See also