The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
Initiative. +4
Senses. Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 17
Immunities. Acid
Languages. Common, Draconic
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each
Actions (cont.)
creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
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Young Copper Dragon — printable monster card
Large Dragon (Metallic), Chaotic Good
Full stat block
- Armor Class
- 17
- Hit Points
- 119
- Initiative
- +4
- Speed
- 40 ft., Climb 40 ft., Fly 80 ft.
- Senses
- Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 17
- Immunities
- Acid
- Languages
- Common, Draconic
- Challenge Rating
- 7 (2,900 XP)
- Proficiency bonus
- +3
- Saving throw proficiencies
- Dexterity, Wisdom
- Skill proficiencies
- Deception, Stealth, Perception (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 +4 | 12 +1 | 17 +3 | 16 +3 | 13 +1 | 15 +2 |
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.