Acid Breath (Recharge 5–6)Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing BreathConstitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Young Copper Dragon [1/2]Large Dragon (Metallic), Chaotic Good
Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Dragon
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Young Copper Dragon [2/2]Large Dragon (Metallic), Chaotic Good
CR7
17Armor Class
119Hit Points
40 ft., Climb 40 ft., Fly 80 ft.Speed
STR19+4
DEX12+1
CON17+3
INT16+3
WIS13+1
CHA15+2
Actions (cont.)
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Dragon
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
Young Copper DragonDragon · CR 7
Young Copper DragonLarge Dragon (Metallic), Chaotic Good
STR+419
DEX+112
CON+317
INT+316
WIS+113
CHA+215
AC17
HP119
CR7
SPD40 ft., Climb 40 ft., Fly 80 ft.
ACTIONS
MultiattackThe dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Acid Breath (Recharge 5–6)Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing BreathConstitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Young Copper Dragon [1/2]Large Dragon (Metallic), Chaotic Good
Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Young Copper Dragon [2/2]Large Dragon (Metallic), Chaotic Good
CR7
17Armor Class
119Hit Points
40 ft., Climb 40 ft., Fly 80 ft.Speed
STR19+4
DEX12+1
CON17+3
INT16+3
WIS13+1
CHA15+2
Actions (cont.)
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.