WorgFey · CR 1/2
WorgLarge Fey, Neutral Evil
STR16+3DEX13+1CON13+1INT7-2WIS11+0CHA8-1
AC13HP26CR1/2SPD50 ft.
ACTIONS
Bite

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Worg
Large Fey, Neutral Evil
1/2
13Armor Class
26Hit Points
50 ft.Speed
STR16+3
DEX13+1
CON13+1
INT7-2
WIS11+0
CHA8-1

Initiative. +1

Senses. Darkvision 60 ft.; Passive Perception 14

Languages. Goblin, Worg

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Fey
Monster card

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Pick “Save as PDF” as the destination in the print dialog.

Worg — printable monster card

Large Fey, Neutral Evil

  • CR 1/2
  • Fey
  • Large

Full stat block

Armor Class
13
Hit Points
26
Initiative
+1
Speed
50 ft.
Senses
Darkvision 60 ft.; Passive Perception 14
Languages
Goblin, Worg
Challenge Rating
1/2 (100 XP)
Proficiency bonus
+2
Skill proficiencies
Perception (expertise)
Ability scores
STR DEX CON INT WIS CHA
16 +3 13 +1 13 +1 7 -2 11 +0 8 -1

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

See also