The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
Initiative. +0
Senses. Passive Perception 10
Gear. Chain Shirt, Spear
Languages. Common
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
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Warrior Infantry — printable monster card
Medium or Small Humanoid, Neutral
Full stat block
- Armor Class
- 13
- Hit Points
- 9
- Initiative
- +0
- Speed
- 30 ft.
- Senses
- Passive Perception 10
- Gear
- Chain Shirt, Spear
- Languages
- Common
- Challenge Rating
- 1/8 (25 XP)
- Proficiency bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 +1 | 11 +0 | 11 +0 | 8 -1 | 11 +0 | 8 -1 |
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.