Succubus [1/2]Fiend · CR 4
Succubus [1/2]Medium Fiend, Neutral Evil
STR8-1DEX17+3CON13+1INT15+2WIS12+1CHA20+5
AC15HP71CR4SPD30 ft., Fly 60 ft.
TRAITS
Incubus Form

When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

ACTIONS
Multiattack

The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Succubus [2/2]Fiend · CR 4
Succubus [2/2]Medium Fiend, Neutral Evil
ACTIONS (cont.)
Fiendish Touch

Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.

Charm

The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss

Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target’s Hit Point maximum decreases by an amount equal to the damage taken.

BONUS ACTIONS
Shape-Shift

The succubus shape-shifts into a Medium or Small Humanoid, or it returns to its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it is wearing or carrying isn’t transformed.

Succubus [1/3]
Medium Fiend, Neutral Evil
4
15Armor Class
71Hit Points
30 ft., Fly 60 ft.Speed
STR8-1
DEX17+3
CON13+1
INT15+2
WIS12+1
CHA20+5

Initiative. +3

Senses. Darkvision 60 ft.; Passive Perception 15

Resistances. Cold, Fire, Poison, Psychic

Languages. Abyssal, Common, Infernal; telepathy 60 ft.

Traits

Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

Multiattack. The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Fiend
Monster card
Succubus [2/3]
Medium Fiend, Neutral Evil
4
15Armor Class
71Hit Points
30 ft., Fly 60 ft.Speed
STR8-1
DEX17+3
CON13+1
INT15+2
WIS12+1
CHA20+5

Actions (cont.)

Fiendish Touch. Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.

Charm. The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss. Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target’s Hit Point maximum decreases by an amount equal to the damage taken.

Bonus Actions

Shape-Shift. The succubus shape-shifts into a Medium or Small

Fiend
Monster card
Succubus [3/3]
Medium Fiend, Neutral Evil
4
15Armor Class
71Hit Points
30 ft., Fly 60 ft.Speed
STR8-1
DEX17+3
CON13+1
INT15+2
WIS12+1
CHA20+5

Bonus Actions (cont.)

Humanoid, or it returns to its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it is wearing or carrying isn’t transformed.

Fiend
Monster card

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Pick “Save as PDF” as the destination in the print dialog.

Succubus — printable monster card

Medium Fiend, Neutral Evil

  • CR 4
  • Fiend
  • Medium

Full stat block

Armor Class
15
Hit Points
71
Initiative
+3
Speed
30 ft., Fly 60 ft.
Senses
Darkvision 60 ft.; Passive Perception 15
Resistances
Cold, Fire, Poison, Psychic
Languages
Abyssal, Common, Infernal; telepathy 60 ft.
Challenge Rating
4 (1,100 XP)
Proficiency bonus
+2
Skill proficiencies
Deception (expertise), Insight (expertise), Perception (expertise), Persuasion (expertise), Stealth (expertise)
Ability scores
STR DEX CON INT WIS CHA
8 -1 17 +3 13 +1 15 +2 12 +1 20 +5

Traits

Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

Multiattack. The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Fiendish Touch. Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.

Charm. The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss. Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target’s Hit Point maximum decreases by an amount equal to the damage taken.

Bonus Actions

Shape-Shift. The succubus shape-shifts into a Medium or Small Humanoid, or it returns to its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it is wearing or carrying isn’t transformed.

See also