OgreGiant · CR 2
OgreLarge Giant, Chaotic Evil
STR19+4DEX8-1CON16+3INT5-3WIS7-2CHA7-2
AC11HP68CR2SPD40 ft.
ACTIONS
Greatclub

Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Javelin

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

Ogre
Large Giant, Chaotic Evil
2
11Armor Class
68Hit Points
40 ft.Speed
STR19+4
DEX8-1
CON16+3
INT5-3
WIS7-2
CHA7-2

Initiative. -1

Senses. Darkvision 60 ft.; Passive Perception 8

Gear. Greatclub, Javelins (3)

Languages. Common, Giant

Actions

Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

Giant
Monster card

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Ogre — printable monster card

Large Giant, Chaotic Evil

  • CR 2
  • Giant
  • Large

Full stat block

Armor Class
11
Hit Points
68
Initiative
-1
Speed
40 ft.
Senses
Darkvision 60 ft.; Passive Perception 8
Gear
Greatclub, Javelins (3)
Languages
Common, Giant
Challenge Rating
2 (450 XP)
Proficiency bonus
+2
Ability scores
STR DEX CON INT WIS CHA
19 +4 8 -1 16 +3 5 -3 7 -2 7 -2

Actions

Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

See also