MummyUndead · CR 3
MummyMedium or Small Undead, Lawful Evil
STR16+3DEX8-1CON15+2INT6-2WIS12+1CHA12+1
AC11HP58CR3SPD20 ft.
ACTIONS
Multiattack

The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist

Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can’t regain Hit Points, its Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare

Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy’s next turn. Success: The target is immune to this mummy’s Dreadful Glare for 24 hours.

Mummy [1/2]
Medium or Small Undead, Lawful Evil
3
11Armor Class
58Hit Points
20 ft.Speed
STR16+3
DEX8-1
CON15+2
INT6-2
WIS12+1
CHA12+1

Initiative. -1

Senses. Darkvision 60 ft.; Passive Perception 11

Immunities. Necrotic, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned

Vulnerabilities. Fire

Languages. Common plus two other languages

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can’t regain Hit Points, its Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum

Undead
Monster card
Mummy [2/2]
Medium or Small Undead, Lawful Evil
3
11Armor Class
58Hit Points
20 ft.Speed
STR16+3
DEX8-1
CON15+2
INT6-2
WIS12+1
CHA12+1

Actions (cont.)

decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy’s next turn. Success: The target is immune to this mummy’s Dreadful Glare for 24 hours.

Undead
Monster card

A tent card folds in half: the name faces the players, the stat block faces you.

This stat block is long: it continues on a second card instead of being truncated. Print both.

Pick “Save as PDF” as the destination in the print dialog.

Mummy — printable monster card

Medium or Small Undead, Lawful Evil

  • CR 3
  • Undead
  • Medium or Small

Full stat block

Armor Class
11
Hit Points
58
Initiative
-1
Speed
20 ft.
Senses
Darkvision 60 ft.; Passive Perception 11
Immunities
Necrotic, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Vulnerabilities
Fire
Languages
Common plus two other languages
Challenge Rating
3 (700 XP)
Proficiency bonus
+2
Saving throw proficiencies
Wisdom
Ability scores
STR DEX CON INT WIS CHA
16 +3 8 -1 15 +2 6 -2 12 +1 12 +1

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can’t regain Hit Points, its Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy’s next turn. Success: The target is immune to this mummy’s Dreadful Glare for 24 hours.

See also