GuardHumanoid · CR 1/8
GuardMedium or Small Humanoid, Neutral
STR13+1DEX12+1CON12+1INT10+0WIS11+0CHA10+0
AC16HP11CR1/8SPD30 ft.
ACTIONS
Spear
Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
Guard
Medium or Small Humanoid, Neutral
1/8
16Armor Class
11Hit Points
30 ft.Speed
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0
Initiative. +1
Senses. Passive Perception 12
Gear. Chain Shirt, Shield, Spear
Languages. Common
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
Humanoid
Monster card
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Guard — printable monster card
Medium or Small Humanoid, Neutral
Full stat block
- Armor Class
- 16
- Hit Points
- 11
- Initiative
- +1
- Speed
- 30 ft.
- Senses
- Passive Perception 12
- Gear
- Chain Shirt, Shield, Spear
- Languages
- Common
- Challenge Rating
- 1/8 (25 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Perception
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 +1 | 12 +1 | 12 +1 | 10 +0 | 11 +0 | 10 +0 |
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.